Cartoon/Experimental VFX

Responsible for all Lighting and Materials. Lighting Created in Maya. Materials Created in Mudbox. Shaders Created in Maya. Rendered in Maya/Mental Ray.

 
 

All created in Maya.

Breakdown:

-Dynamic soft bodies and rigid body snow simulation with particle Snow

-Particle Sprites with Variable color attributes created with MEL

-Cloth Dynamics with rigid body interaction and wind simulation

-Flag simulation with constraints and wind simulation

- Gun Flak Simulation with MEL driven variables

-Particle Rain, Puddle, and water droplets. Driven by MEL